It's in early stages, but this will be huge for getting truly archival-quality transfers. There is also a tool for combining data from 3 or more captures to avoid dropouts rather than compensating for them, and to take the cleanest signal for any given line in the video. The dropout compensation makes rotted discs watchable, and good discs near-perfect.
One area where ld-decode far exceeds a standard laserdisc player is in dealing with poor-quality discs.
#MAME BIOS FILES FOR DRAGONS LAIR SOFTWARE#
The software is still under heavy development, but already the results are often better than anything that can be done with standard A/V capture. The fact that this works at all is nothing short of amazing. Use the ld-decode software stack to convert the raw RF into audio and video. I figured out a while ago that FLAC can compress it about 2:1, and people have since written scripts to support this as a quasi-standard for the project.Ĥ. A 30-minute side of a laserdisc captured by the DdD takes up 90 GB. Capture the raw RF to a ginormous, massive, really big file. The custom-built "Domesday Duplicator" is the standard so far, though people have been experimenting with using devices for Software-Defined Radio (HackRF, etc.)ģ. Connect the RF signal to a capture device. Modify a laserdisc player by tapping the raw RF signal coming from the laser pickupĢ. > something that can be done for "drop outs" or "misreads" if there is only one disc toġ. > I don't understand the archiving process fully (actually not at all, lol). I blindly assume the mechanics of navigating a laserdisc are similar among the games. The post provided precise details that could easily have been a wikipedia entry by itself. Someone had typed up an informative post here a long time ago, but I couldn't find that exact post. >something that can be done for "drop outs" or "misreads" if there is only one disc to >I don't understand the archiving process fully (actually not at all, lol). It depends if laser player is already emulated and if roms from the pcbs of the coinop laser disc game have already been dumped. I am guessing that means Dragons Lair might be supported first before Cube Quest or it could be a different popular widely supported game altogether. My guess is the order will be set by which laser disc player is already emulated and then going by how many discs/copies on hand of a particular game in order to 'correct' all of the captured data to ensure a most usable image. >rotted already) Are there any games that would be easy? Ones that may be just waiting for a I guess it would behoove the owners to rip them before they rot (if they haven't I know there are some prototype games out >I was wondering what was available for dumping. Is there any hardware that will be hard to emulate? I know there was discussion about Star Rider doing some weird panning & zooming.Īre there any games that would be easy? Ones that may be just waiting for a rip. Is there something that can be done for "drop outs" or "misreads" if there is only one disc to sample? As in a proto. I don't understand the archiving process fully (actually not at all, lol). I guess it would behoove the owners to rip them before they rot (if they haven't rotted already) I know there are some prototype games out there. I was wondering what was available for dumping. >I wonder if a disc dumping status page either already exists or maybe will be created >once that more laserdiscs are worked on.
Philips 22VP932 (Europe / Atari) and (Italian / Sidam)Īnd fortunately the roms from the pcbs are already dumped.Īs for laser disc player systems being emulated, these two are (one other, but forget which one) even though a little more work is needed for both systems. >or even if there was pcb versions of them. >some laserdisc games are emulated in MAME but not sure if they was the pcb versions of them
>Has the main laserdisc players been emulated for Dragon's Lair Space Ace ect. Also they got new old stock laserdiscs what great finds. as I know some laserdisc games are emulated in MAME but not sure if they was the pcb versions of them or even if there was pcb versions of them. Has the main laserdisc players been emulated for Dragon's Lair Space Ace ect. Very nice to see work going on with laserdiscs. I wonder if a disc dumping status page either already exists or maybe will be created once that more laserdiscs are worked on. Īnd for those that didn't see this post and thread from the previous week. I am guessing that example is after using ld-decode rev6 version after Simon and crew released that version weeks earlier. Ld-decode and Domesday duplicator does wonders for Dragons Lair Laserdisc Ld-decode and Domesday duplicator does wonders for Dragons Lair Laserdisc #Domesday86